Race:Halfling

Thulean Halfling
Natives of the forests and jungles of Thule’s steaming interior, halflings are a barbarian people who build no cities and regard the ways of civilization with suspicion. They are the undisputed masters of stealth and woodcraft, using the terrain of their chosen homeland to easily avoid larger enemies. In fact, halflings are so good at avoiding people they do not want to meet that many civilized Thuleans consider stories of tribes of child-sized people living in Dhar Mesh or Phoor to be mere fables. They are masters of ambush and poison, pelting invaders with a rain of envenomed arrows from the jungle shadows. Curiosity about other people and no small amount of wanderlust encourage halfling adventurers to overlook the ignorance and bad manners of most humans.

Racial Traits
Thulean halflings are treated as the Halfling race with the Thulean Halfling subrace. All racial traits and features, including those inherited from the Halfling race, are included here.

Ability Scores: Your Dexterity score increases by 2. Your Wisdom score increases by 1.

Age: A halfling reaches adulthood at 20 and generally lives to be about 150.

Alignment: The halflings of Thule are a barbarian people who place freedom and individual honor above obedience to authority. They are also some of the kinder and more generous people to be found in the savage continent, although simple survival dictates a certain amount of reclusiveness in dealing with Thule’s more aggressive races. Most Thulean halflings are chaotic neutral or chaotic good.

Size: Small. Halflings average about 3 feet tall and 40 pounds.

Speed: 25 feet.

Masters of Woodcraft: Thulean halflings can attempt to hide in any forest, jungle, marsh, or swamp setting, as long as they have partial cover or are lightly obscured by their surroundings.

Lucky: When you roll a 1 on the d20 for an Attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Brave: You have advantage on saving throws against being frightened.

Halfling Nimbleness: You can move through the space of any creature if that creature has a larger size category than you.

Languages: Thulean halflings speak Dhari and Low Atlantean (the common tongue). Most are not literate (see Character Class and Literacy, later in this chapter). Halflings do not have a language of their own, and instead speak a dialect of Dhari, the language of their human neighbors in Dhar Mesh.